/*
 * Particle.h
 *
 *  Created on: 9 feb 2010
 *      Author: hule
 */

#ifndef PARTICLE_H_
#define PARTICLE_H_

#include "Sprite.h"

class Particle: public Sprite {
public:
	Particle();
	virtual ~Particle();
	void draw();
	bool update();
private:
    float life;
    float fade;

    float r,g,b;
};

#endif /* PARTICLE_H_ */
